Core Concept
Humble Haunted House is an action tower defense video game.
The player is controlling a monster disguised as a haunted attraction manager for a theme park. By setting up scary props, or popping out as a live actor, it's a matter of time before the long line of visitors get scared. Little do they know, they have faced some real monsters.
Features
Story
Vampire and Succubus are two real-life monsters who have lived among humans for thousands of years.
Human threat to them has been growing, especially with the rapid growth of technology in the modern days. The two got so poor that they had to sell their castle, and ended up living in a haunted house in this amusement park.
Visual Style
The visual style for Humble Haunted House is a pixelated 2.5D characters with handpainted stylized environment assets. It combined the classic action gameplay, with manga-like expressive characters in a cartoonish 3D environment.
Uniqueness
Tamed Monsters that Work for You
20 Haunted Attractions with Different Themes Including Classic Haunted Houses, Medieval Castles, and Many Surprises
Creative Ways to Take Care of Haunted Attraction Visitors Including Setting up a Variety of Scary Props and Switch between 2 Main Characters with Different Skill Sets
Level up Your Characters and Expand the Haunted Attraction
Mechanics
Choose and Setup Scary Props Anywhere You Want
Suppress Your Monsters with Combat When They Get Wild
Scary Props Have Different Effectiveness towards Visitors. Build Your Haunted House with Strategy!
Build Real Traps and Race Your Friends up to 4 Players in Multiplayer Mode
How to Play
The Goal
To satisfy haunted house visitors by scaring them.
Visitors would enter the haunted house one by one in line.
Scare all visitors into a panic state before they leave.
Scare Visitors
Players can set up scary props to scare visitors.
Players can also go near to visitors and scare them.
The coins dropped by visitors after being frightened can be used to upgrade scary props.
Scary props
There are different types of scary props, which have different effectiveness towards visitors.
All the scary props can be upgraded with coins.
Collect FEAR
Visitors’ emotional values decrease as they are scared, and enter a panic state when it reaches zero.
For visitors who enter a panic state, players can absorb their fear like blood-sucking, or absorb fear through certain scary props.